#ifndef IMAGEDATA_H
#define IMAGEDATA_H

#include <QString>
#include <QImage>
#include "spritetypedef.h"

class ImageData
{
public:
    ImageData();
    ~ImageData();

    QString image_name;
    QImage image;
    int clip_num;
    ST_rect* clips;
};

#endif // IMAGEDATA_H
